Getting Started Question
by Kurt Penrose · in Torque Game Engine · 08/08/2004 (11:35 am) · 3 replies
Hi all,
Please help me evaluate the feasibility of my concept. I am a professional developer. I know C/C++, Java, C#, Perl, Javascript, etc. I've learned that you have to match the tool to the job. You don't use EJB's for putting together a simple web page, etc. I'm looking for a development environment that will allow me to put together reasonable children's educational indie games in a timefrom of six months or less, as a side project. I would probably be able to devote around 8 to 10 hours per week to coding, and whatever else needs to be done. I have Fireworks (2D Graphics), Carrara 3D Studio 2.0 (3D graphics, but will this work with Torque?), and every type of music program known to man as I am a hobby guitarist as well.
If Torque is not the type of environment for rapid development of indie games, is there an environment more suited to what I intend to do? I've narrowed my selection down to four environments; 3DGameStudio (A6), DarkBasic Professional, irrlicht, and Torque. Right now I'm leaning towards Torque, with my second choice being 3DGS.
Please advise and thanks!!!
Kurt
Please help me evaluate the feasibility of my concept. I am a professional developer. I know C/C++, Java, C#, Perl, Javascript, etc. I've learned that you have to match the tool to the job. You don't use EJB's for putting together a simple web page, etc. I'm looking for a development environment that will allow me to put together reasonable children's educational indie games in a timefrom of six months or less, as a side project. I would probably be able to devote around 8 to 10 hours per week to coding, and whatever else needs to be done. I have Fireworks (2D Graphics), Carrara 3D Studio 2.0 (3D graphics, but will this work with Torque?), and every type of music program known to man as I am a hobby guitarist as well.
If Torque is not the type of environment for rapid development of indie games, is there an environment more suited to what I intend to do? I've narrowed my selection down to four environments; 3DGameStudio (A6), DarkBasic Professional, irrlicht, and Torque. Right now I'm leaning towards Torque, with my second choice being 3DGS.
Please advise and thanks!!!
Kurt
#2
The book is actually one of the main reasons for choosing Torque. I like the idea of getting familiar with a particular engine while learning the basics. Thank you for sharing some of your experiences.
hmm.. I just realized another question... Childrens Educational games are going to be primarily 2 dimensional. Though it would be nice to have a 3D look and feel, even if the game play itself is 2D. Does Torque lend itself to 2D game play? Could you, for example, put together a Mario Brothers style game? Not that I would want to, but I picture the games I develop to be a collection of smaller games which teach language, math, and logic.
08/08/2004 (12:18 pm)
Thanks Brian.The book is actually one of the main reasons for choosing Torque. I like the idea of getting familiar with a particular engine while learning the basics. Thank you for sharing some of your experiences.
hmm.. I just realized another question... Childrens Educational games are going to be primarily 2 dimensional. Though it would be nice to have a 3D look and feel, even if the game play itself is 2D. Does Torque lend itself to 2D game play? Could you, for example, put together a Mario Brothers style game? Not that I would want to, but I picture the games I develop to be a collection of smaller games which teach language, math, and logic.
#3
08/08/2004 (12:42 pm)
Please freeze discussion. I realized I posted this in the wrong forum. I reposted it in General Discussion. Sorry for inconvenience.
Torque Owner Brian Richardson
To get a head start on the engine, get 3d Game Programming All in One (I think it's available on the store on this site). That'll take you through all of the scripting/modeling/etc. It saved me a lot of time figuring out the high level concepts of how everything fits together.
Also, reading the fourms gives you a lot of good info.
Brian