Question about releasing a game
by Shawn Simas · in Torque Game Engine · 07/30/2004 (9:36 am) · 21 replies
I very recently purchased the torque game engine and so far am very pleased with it and love how GG is handling the publishing and all of that for us.
Now, I have one question to ask, the game I'm planning on developing will mostly be played online and I was wondering do all these script files go along with the program? What I'm saying is, is it possible to either encode or hide all of the script files in any way so they don't just sit there for users to edit and cheat in the game?
Any information on this would be greatly appreciated, thanks.
Now, I have one question to ask, the game I'm planning on developing will mostly be played online and I was wondering do all these script files go along with the program? What I'm saying is, is it possible to either encode or hide all of the script files in any way so they don't just sit there for users to edit and cheat in the game?
Any information on this would be greatly appreciated, thanks.
Associate Kyle Carter
Anyway, you can just add the password protection code to the existing zip I/O code. Probably easier than integrating a third party lib.