Question about mapping
by Stephen · in Torque Game Engine · 07/29/2004 (6:33 pm) · 1 replies
I was wondering can I make a basic map in WorldCraft for Torque? I mean make a town in Worldcraft and the import to Torque. Or do I just make the buildings, etc... in worldcraft and then place them on the terrain.
Can someone tell me what Worldcraft and Quark are for?
Thanks,
Stephen
Can someone tell me what Worldcraft and Quark are for?
Thanks,
Stephen
Torque 3D Owner Luke D
Default Studio Name
First, there's the flexibility of being able to re-arrange individual buildings within Torque. The more complex a single monolithic map gets, the more difficult it will be to make small adjustments to layout, re-convert the map, re-run Torque, etc. Especially if you are using any kind of non-flat terrain. Matching the height of an uneven terrain for each building in a huge map would be maddening.
Second, you can do individual level of detail models per separate item, instead of trying to do that for a single huge map.
Finally, (more of a personal opinion really) my efficiency drops steadily as a shape in QuArK gets more and more complex, just because there are so many pieces to deal with and it gets hard to visualize.
Luke