Which Physics Engine?
by Grant Clarke · in Torque Game Engine · 07/28/2004 (4:04 am) · 2 replies
Hi All,
I'm wondering what freely available physics engine people have used with Torque and with what success?
I'm interested with respect to integrating ragdoll into Torque and also if anyone has attempted any motorbike related vehicle physics?
I'm come across references to using ODE in the forums. Are there any plans for releasing an interface to this or just more info on integrating it?
I've also come across Tokamak and it's website states it is now free for commerical and non-commercial and I'm wondering if anyone out there has looked at this with regards to integrating it with Torque.
www.tokamakphysics.com/
Are there other freely distributed physics engines out there that are worth considering?
I'm a bit of a newbie with Torque, but I've been games programming for a number of years so feel free to get as technical as you like :)
If there are existing resources available on the Torque site for integrating physics engines with Torque or any other physics related matters can someone direct me towards them please?
cheers,
Grant
I'm wondering what freely available physics engine people have used with Torque and with what success?
I'm interested with respect to integrating ragdoll into Torque and also if anyone has attempted any motorbike related vehicle physics?
I'm come across references to using ODE in the forums. Are there any plans for releasing an interface to this or just more info on integrating it?
I've also come across Tokamak and it's website states it is now free for commerical and non-commercial and I'm wondering if anyone out there has looked at this with regards to integrating it with Torque.
www.tokamakphysics.com/
Are there other freely distributed physics engines out there that are worth considering?
I'm a bit of a newbie with Torque, but I've been games programming for a number of years so feel free to get as technical as you like :)
If there are existing resources available on the Torque site for integrating physics engines with Torque or any other physics related matters can someone direct me towards them please?
cheers,
Grant
About the author
#2
07/28/2004 (7:42 am)
The thing that you need to worry about is your target platforms. If you are looking at Mac and Linux releases, ODE is really your only option since Novodex and Tokamak are Windows only (though Novodex has a linux version in their much more expensive package). If you're looking at a Windows-only target, then Novodex is a good option.
Torque Owner David Dougher
Pariah Games
Try a search thru the Resources and you will find resources for both the Tokamak and ODE physics engines.