Microsoft.net
by Ari J · in Torque Game Engine · 07/26/2004 (2:17 am) · 4 replies
Is there any way to compile torque using microsoft.net v.1.1?
If so, how?
If so, how?
About the author
#2
07/26/2004 (3:23 am)
Well i should have put it differently i ment .NET Framework 1.1 SDK
#3
07/26/2004 (3:33 am)
Well i should have put it differently i ment .NET Framework 1.1 SDK
#4
.NET is just the framework, as you mentioned. To use it, you'd have to write managed c++. If you just want to compile using Visual Studio 1.1, then you're good to go - the CVS snapshot has the solution and project files for 1.1.
-ner
07/26/2004 (5:50 am)
If you're asking "Can Torque compile into managed c++" then the simple answer is No. Since you have the sourcecode, you can do whatever you want including converting the whole thing to managed c++. This site shows how one team converted Quake 2 code (significantly less complex, I'd imagine)..NET is just the framework, as you mentioned. To use it, you'd have to write managed c++. If you just want to compile using Visual Studio 1.1, then you're good to go - the CVS snapshot has the solution and project files for 1.1.
-ner
Torque Owner James A. Burke