Game Development Community

Error running Test Game in Multiplayer

by Ryan Tibbetts · in Torque Game Engine · 10/09/2001 (7:07 pm) · 2 replies

Hi, just got the engine and I was trying to play the test game that comes with it. I compiled the Debug version btw. Anyways the game works fine in singleplayer, but when I try to do multiplayer I get an unhandled exception error.

So it goes like this. I select multiplayer. I select query master server. I pick a server and click join. Then the error comes up. In the debug version it goes to this line of code and says it cannot be accessed:

void NetConnection::clearCompression()
{
mCompressRelative = false;
}

I am working through a linux firewall and all other types of games work fine through it. Anyone have any idea what is going on?

#1
10/10/2001 (10:12 pm)
It's possible that you may be connecting to a modified server. Several of the servers now up have modified code or art which makes them impossible to connect too with the original SDK. If the network traffic has changed, it can cause serious problems on the client :) These servers really should be changing their version numbers to avoid these problems.

I've put my WaterWorld server, you should be able to connect to that.
#2
10/11/2001 (6:34 pm)
Thank you that was the problem. I was able to connect to your server without a hitch. Thanks again GarageGames!