Tribal IDE crashing tracing onAdd functions?
by Wendell Brown · in Torque Game Engine · 07/20/2004 (7:45 am) · 1 replies
Can anyone using Tribal IDE test to see if the latest HEAD crashs with a Tribal IDE breakpoint at an onAdd function in a .cs? It seems to function for other breakpoints. I get an exception in telnetDebugger.cc @ 306. The code->name pointer is screwed.
TIA
TIA
Torque Owner Steve Lamperti
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