GUI Editor problem with parent/children controls
by Kama · in Torque Game Engine · 07/04/2004 (7:32 pm) · 7 replies
It's a silly pbm but I couldn't find any solution... I just want to create a control and make it the child of another (eg: a text area that would have a window control for parent).
The doc says something like "right click on the control you want for parent, and then create your new control"... Well... Mac users don t have a right-click... usually the right-click is replaced by ctrl-clik... it's the first time I see this method not working... Does anyone know how to manage this??
thanks in advance :)
The doc says something like "right click on the control you want for parent, and then create your new control"... Well... Mac users don t have a right-click... usually the right-click is replaced by ctrl-clik... it's the first time I see this method not working... Does anyone know how to manage this??
thanks in advance :)
#2
07/04/2004 (7:45 pm)
I'm sorry but I actually laughed out loud at this. I have no idea what the solution is.
#3
Left button: single click
right button: double click
third button: option click
there is no "right button: special-click-like-on-windows"
usually what brings about the same result as the right click, on mac is holding "control" while clicking (brings popup menus and so on) however it doesn't work with Torque... no right-click...
07/05/2004 (4:58 am)
I already have a 2 buttons mouse... what I mean is that there is no "Right-Click" under mac os... meaning that my mouse's button must be "configured", something like:Left button: single click
right button: double click
third button: option click
there is no "right button: special-click-like-on-windows"
usually what brings about the same result as the right click, on mac is holding "control" while clicking (brings popup menus and so on) however it doesn't work with Torque... no right-click...
#4
well, thanks for the answers though :)
07/05/2004 (5:07 am)
OK... My bad... I found something... In the configuration panel of the mouse there is a third choice I never saw before: button can be: click, advanced click or RIGHT CLICK which emulates windows right-click... so ok... This is available with my Logiteh mouse however, the problem might stay for other kind of mouse or single-button mouse like the one Apple gives when you buy a mac...well, thanks for the answers though :)
#5
I think that it's not unfair to require mac developers to get a two button mouse to use Torque's internal tools. Mice are cheap... That's assuming there's no work around, of course. I imagine there probably is one, I just don't know about it.
07/05/2004 (7:55 am)
Glad you got it fixed, Kama.I think that it's not unfair to require mac developers to get a two button mouse to use Torque's internal tools. Mice are cheap... That's assuming there's no work around, of course. I imagine there probably is one, I just don't know about it.
#6
07/05/2004 (8:56 pm)
Control-click should be the same as a right-click on Mac OS X.
#7
05/10/2005 (6:40 pm)
Just downloaded TGE and came across the same right-click problem. Did anyone come up with a work around? As harold says, "Control-click should be the same as right-click" but it doesn't work on my Mac. Any new ideas or fixes?
Associate Kyle Carter
Whatever normally triggers a right mouse click in Torque should work. The editors aren't as one-button friendly as the rest of the game, because developers are more likely to have two button (or better!) hardware lying around.