New percipitation code breaks ded server
by Kevin Johnson · in Torque Game Engine · 06/29/2004 (11:10 am) · 4 replies
I did a clean build from the head, (couple of days old)
set up a stronghold as a dedicated server with the new rain datablock.
on client loading the mission it seems to hang and never finishes loading objects, although it
is not a lockup as you can still hit cancel and return to the main menu.
if I remove enviroment.cs from game.cs the client connects to the dedicated server fine.
Any clues on this?
set up a stronghold as a dedicated server with the new rain datablock.
on client loading the mission it seems to hang and never finishes loading objects, although it
is not a lockup as you can still hit cancel and return to the main menu.
if I remove enviroment.cs from game.cs the client connects to the dedicated server fine.
Any clues on this?
#2
06/29/2004 (12:35 pm)
I just made a few code changes, so try updating from cvs and see if that fixes it. If not, then it's something to do with your scripts. I just tried it on the demo fps mission and it works just fine.
#3
06/29/2004 (12:52 pm)
Kewl thanx. I'll check tonite.
#4
06/29/2004 (2:33 pm)
Works like a champ.. Thanx :)
Torque Owner Chris \"Hobbiticus\" Weiland