Camera and time
by George Lancaster · in Torque Game Engine · 06/25/2004 (1:43 pm) · 1 replies
I've written a 3rd person camera, but I need to get a good delta time to calc my t values for some of my lerp functions. There's simulated time, platform time, and others. Theres nothing like TIME->GetSeconds() is there? Or would that break the networking code? I don't want to break anything now =)
Thanx,
George
Thanx,
George
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