Extremely flexible objects?
by Wysardry · in Torque Game Engine · 06/18/2004 (7:15 am) · 4 replies
I'm still working my way through the documentation and the 3D Game Programming All In One book and was wondering if it would be practical/possible to use extremely flexible objects in TGE.
I'm thinking along the lines of ropes, leather straps etc. that can bend in any direction and at multiple points.
I have little to no experience with 3D modelling (so far), so I'm not even sure if it's possible to create such an object, let alone render it in real time at an acceptable speed.
I'm thinking along the lines of ropes, leather straps etc. that can bend in any direction and at multiple points.
I have little to no experience with 3D modelling (so far), so I'm not even sure if it's possible to create such an object, let alone render it in real time at an acceptable speed.
About the author
#2
For example, if the player was carrying a coil of rope and wished to tie it to a tree (or between two), a rope was attached to a flag which could be raised/lowered on a flagpole, or a rope/chain was wrapped around a winch to raise/lower a portcullis/anchor.
06/18/2004 (1:41 pm)
If the rope is fixed in place at both ends, or fixed at one end and hanging down the method described in that article would probably work, but I can think of many situations when it wouldn't.For example, if the player was carrying a coil of rope and wished to tie it to a tree (or between two), a rope was attached to a flag which could be raised/lowered on a flagpole, or a rope/chain was wrapped around a winch to raise/lower a portcullis/anchor.
#3
06/18/2004 (3:12 pm)
That's a difficult problem. Especially for realtime. I've given all the help I can.
#4
Thanks for the link though. I'm sure I can make use of it in the simpler instances.
06/18/2004 (4:42 pm)
Yes, I thought it might be, even though my lack of experience makes most aspects of 3D graphics seem difficult for me anyway.Thanks for the link though. I'm sure I can make use of it in the simpler instances.
Torque Owner J. Alan Atherton