OBJ of the Torque logo?
by mm · in Torque Game Engine · 06/18/2004 (12:42 am) · 6 replies
Hey everybody,
I have a quick question. I was wondering if somebody in the community would be willing to convert the Torque logo (demo/data/shapes/logo/logo_dts.max) into an OBJ file for me? Thanks in advance!
Matt
Primate Studios
I have a quick question. I was wondering if somebody in the community would be willing to convert the Torque logo (demo/data/shapes/logo/logo_dts.max) into an OBJ file for me? Thanks in advance!
Matt
Primate Studios
#2
Matt
06/19/2004 (12:53 am)
Hum, looks like we don't have any takers David. ;) With all of the helpful people here in the community I find it hard to believe that not one person would be willing to convert the logo into an OBJ for us. :/Matt
#3
06/19/2004 (1:10 am)
Its too early to tell Matt. Give it a few more hours at least. :)
#4
Enjoy! :)
Edit: Just in case somebody wanted to know where I got the max2obj exporter was at www.habware.at/duck4.htm. Gotta love google, I found it just under 20 seconds!
06/19/2004 (1:28 am)
Here you go fellas: t2n.org/downloads/resources/torque_logo.zipEnjoy! :)
Edit: Just in case somebody wanted to know where I got the max2obj exporter was at www.habware.at/duck4.htm. Gotta love google, I found it just under 20 seconds!
#5
Matt
06/19/2004 (1:50 am)
Thanks for the files Nathan! The problem here is that I do not own Max, so a plugin for Max couldn't help me and when I googled I didn't find a stand alone converter. Matt
#6
06/19/2004 (1:52 am)
Nice :) Love this community.
Torque Owner Fenrir Wolf
*mutters something about studio Max and their protected file format that nobody else can read/write*