TSE for mac??
by Nunzio Verduci · in Torque Game Engine · 06/15/2004 (11:10 am) · 5 replies
Sorry if this question has been asked/answered already but are there any plans to release TSE for the Mac? Cross compatability of TGE is a real bonus and a purchasing factor over other engines. After seeing what TSE has to offer and being very impressed, I was just wondering if you guys do release a mac\linux version(s) will it be multi-platform likeTGE.
thanx
thanx
#2
Once the OpenGL shader spec is closer to completion, and TSE is more feature complete, the OpenGL layer will be added. The Shader architecture is designed to be easily portable to DirectX, OGL, or any other future shader technologies.
Also, I've added this to the FAQ
06/15/2004 (11:40 am)
Yes. Once the OpenGL shader spec is closer to completion, and TSE is more feature complete, the OpenGL layer will be added. The Shader architecture is designed to be easily portable to DirectX, OGL, or any other future shader technologies.
Also, I've added this to the FAQ
#3
*I take a bow for the audience*
06/15/2004 (11:53 am)
Wohoo, I found a "bug"... My first useful contribution to the community !!*I take a bow for the audience*
#4
06/15/2004 (12:03 pm)
Thanks you guys for the immediate response. fast and furious
#5
06/16/2004 (10:48 am)
Glad to help.
Torque Owner Jorgen Ewelonn
Nunzio:
The TSE will be released for Mac ASAP, at the moment GG is focusing on the Win/DirectX platform for resons I can't remember.
I am not a GarageGames employee but have a distinct memory of reading this somewhere ...