Game Development Community

Dedicated server vs playable server ?

by Billy L · in Torque Game Engine · 06/09/2004 (11:43 am) · 9 replies

Hi !

Whats the major differns of a dedicated server and a playble server.
I ask this because the debris works on a playble server but not on a dedicated so why does the dedicated crash and not the playble ??

#1
06/10/2004 (8:15 am)
Is this with the most recent HEAD?
#2
06/10/2004 (12:08 pm)
Ye Ben !
Its a head build with the updated explosion and debris.
I Started a playble server and a client .
When the player died i got debris on both.
So i started a dedicated and got the crash at once.
I know the debris need a server connection but this was strange.
#3
06/12/2004 (9:14 am)
Bizarre. Can you find the line it's dying on?
#4
06/12/2004 (10:28 am)
In debug i get it on explosion.cc and debris.cc
On Explosion::onAdd Line 699 and Debris::onAdd line 563
AsserFatal Error you must have a connection to the server
And i get this only when i have dedicated with 2 clients on the server.
#5
06/12/2004 (10:33 am)
Same crash here so I reverted back to 1.2.2 a while ago.
#6
06/16/2004 (11:20 am)
This was fixed in HEAD. I recommend getting the latest HEAD and tell me if you get the same problem.
#7
06/16/2004 (1:45 pm)
Ye Robert that fixed the crash but my explosions not showing on clients now.
Before i got debris when a player died on server and client.
Now its only showing on the server.
Whats the magic code to get it work ?
#8
06/16/2004 (2:40 pm)
You have to update to HEAD. I've just tested and debris show up fine for me. I don't know what to tell you.
#9
06/16/2004 (2:52 pm)
But i have the head Robert downloaded 1 hour ago.
So you mean if you blow someone apart on a dedicated server it works ?
Then something is real wrong here ,time for some error searching on 3 pc.