Ogg vorbis compile problems
by Jeff Houck · in Torque Game Engine · 06/07/2004 (2:56 pm) · 0 replies
I've been compiling TGE from CVS using Msys, Mingw, and Gcc 3.3.1 under XP. Everything goes fine and the engine compiles. However, I get numerous, around 25-30 errors concerning ogg vorbis. The errors appear to stem from the compiler not finding the "vorbis/codec.h" file. I've checked the tree and the file exists.
I'm using the correct precompilation comand:
make -f mk/configure.mk OS=WIN32 BUILD=RELEASE COMPILER=GCC3
and then running from the command line is Msys. The same problem occurrs in Eclipse as well.
I can run the resulting demo and have sound so I'll assume that the OpenAL(?) part is working ok.
Any suggestions or insights?
I'm using the correct precompilation comand:
make -f mk/configure.mk OS=WIN32 BUILD=RELEASE COMPILER=GCC3
and then running from the command line is Msys. The same problem occurrs in Eclipse as well.
I can run the resulting demo and have sound so I'll assume that the OpenAL(?) part is working ok.
Any suggestions or insights?
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