Game Development Community

Allowing clients to add things in game

by Kevin Johnson · in Torque Game Engine · 06/06/2004 (8:06 pm) · 3 replies

I would like to allow access for a select group of users to edit terrain, drop objects etc..could some one point me in the right direction?
I've been looking through the docs and can't seem to find anything but vague reference to the admin system, and that seems to just give sysop like control

#1
06/06/2004 (9:00 pm)
To have a client modify something in the game world, the preferred method is for it to issue a command to the server, telling the server to change it. Then the server makes the change and it's propagated out to the clients.

Terrain is currently not set up to be modified in a multiplayer game - the changes won't get propagated out to the clients. You'll have to write your own net code to do that.
#2
06/07/2004 (7:29 am)
Ok i get it so basically the server adds it, and the clients are just telling it too.. Thanx thats just what i needed.
#3
06/07/2004 (4:18 pm)
The client "asks" the server, I guess is a better way to put it. :)