TSE Demo Performance and Feedback
by Joe Bird · in Torque Game Engine · 06/03/2004 (2:20 pm) · 44 replies
I am curious to see what kind of performance (fps) people are getting with the TSE Demo. I thought it ran pretty well on my machine, especially with so many effects going at once. However, my mouse response was really lagging.
-PC Specs-
Microsoft Windows XP-Home
DirectX 9.0b
Asus P4P800 mobo
2.4GHz Intel Pentium 4c
512MB 3200 Kingston DDR RAM (currently not running dual-channel)
NVIDIA GeForce 5600FX 128MB RAM (Driver 56.72)
-Graphics Options-
800x600
32bit
Auto Texture Setting
-FPS Counts-
The Orc Dance: 16-26
Specular/Bump mapped floor: solid 32
Glow Buffers: solid 16
Texture Animation Box: 24-26
Complex Materials Knot: 17-22
Per-Vertex Refraction: 18-21
Per-Pixel Refraction: 15-21
Cube-Map Generation 19-21
------------
I suspect that I could get good framerates if I were selective about what effects I want. Mostly I want shadows though ;)
I think the Demo looked great overall and was very impressed by some of the effects. It could really use some sound effects and music. Also, the Orc dance was a bit funny looking since his arm would go through his armor pads. But like I said, my main issue was the slow mouse response.
Keep up the great work guys!
-PC Specs-
Microsoft Windows XP-Home
DirectX 9.0b
Asus P4P800 mobo
2.4GHz Intel Pentium 4c
512MB 3200 Kingston DDR RAM (currently not running dual-channel)
NVIDIA GeForce 5600FX 128MB RAM (Driver 56.72)
-Graphics Options-
800x600
32bit
Auto Texture Setting
-FPS Counts-
The Orc Dance: 16-26
Specular/Bump mapped floor: solid 32
Glow Buffers: solid 16
Texture Animation Box: 24-26
Complex Materials Knot: 17-22
Per-Vertex Refraction: 18-21
Per-Pixel Refraction: 15-21
Cube-Map Generation 19-21
------------
I suspect that I could get good framerates if I were selective about what effects I want. Mostly I want shadows though ;)
I think the Demo looked great overall and was very impressed by some of the effects. It could really use some sound effects and music. Also, the Orc dance was a bit funny looking since his arm would go through his armor pads. But like I said, my main issue was the slow mouse response.
Keep up the great work guys!
#42
If the card runs at 4x, then its reported as 1x in winXP.
DOsnt seem to have any impact on anything so far. I was going to get an nForce, but didnt have the cash, wish I did now though.
Ok, no amount of tweaking, drivers or anything on my part can fix the jerking problem, so I think its fair to assume its either TSE, or something to do with my hardware, possibly my HDD since I have alot of random junk on there almost filling it up now.
May do a fresh install tomorrow when Im at work and see if that helps.
06/13/2004 (3:09 am)
I found info on it, its a wierd problem with windows.If the card runs at 4x, then its reported as 1x in winXP.
DOsnt seem to have any impact on anything so far. I was going to get an nForce, but didnt have the cash, wish I did now though.
Ok, no amount of tweaking, drivers or anything on my part can fix the jerking problem, so I think its fair to assume its either TSE, or something to do with my hardware, possibly my HDD since I have alot of random junk on there almost filling it up now.
May do a fresh install tomorrow when Im at work and see if that helps.
#43
Microsoft Windows XP-Pro
DirectX 9.0b
Asus A7V333
Athlon 2000XP
512MB PC2700
ATI Radeon 9800 PRO 128mb
-Graphics Options-
1280x1024x32
FSAA 2x
Aniso 8x
-FPS Counts-
The Orc Dance: 50-70
Specular/Bump mapped floor: 70
Glow Buffers: 65-70
Texture Animation Box: >70
Complex Materials Knot: 50-60
Per-Vertex Refraction: 60
Per-Pixel Refraction: 60
Cube-Map Generation >60
It seems like TSE runs very smooth on DirectX9 configurations :)
06/13/2004 (3:27 am)
-PC Specs-Microsoft Windows XP-Pro
DirectX 9.0b
Asus A7V333
Athlon 2000XP
512MB PC2700
ATI Radeon 9800 PRO 128mb
-Graphics Options-
1280x1024x32
FSAA 2x
Aniso 8x
-FPS Counts-
The Orc Dance: 50-70
Specular/Bump mapped floor: 70
Glow Buffers: 65-70
Texture Animation Box: >70
Complex Materials Knot: 50-60
Per-Vertex Refraction: 60
Per-Pixel Refraction: 60
Cube-Map Generation >60
It seems like TSE runs very smooth on DirectX9 configurations :)
#44
500somthing mb rambus
xp pro
FPU detected
MMX detected
SSE detected
o Vendor : 'NVIDIA'
o Card : 'GeForce3 Ti 200'
o Version: '56.72'
I just ran around in the same map (alreaready disabled the demo)
blue shere with wires 63.4
decals 91.8
cube 79.9
snake thing 66.5
dance floor 99.0
06/13/2004 (5:43 am)
Intel Pentium 4, ~1.70 Ghz500somthing mb rambus
xp pro
FPU detected
MMX detected
SSE detected
o Vendor : 'NVIDIA'
o Card : 'GeForce3 Ti 200'
o Version: '56.72'
I just ran around in the same map (alreaready disabled the demo)
blue shere with wires 63.4
decals 91.8
cube 79.9
snake thing 66.5
dance floor 99.0
Benjamin
You have a VIA chipset and I've been told to avoid the VIA chipset if you're a gamer, particularly the older motherboards. I don't know if the VIA chipsets have been improved on the newer motherboards.
I'd go with an nForce2 motherboard, as these are pretty good.