MapExporter for Gamespace
by Eustacia Green · in Torque Game Engine · 06/01/2004 (5:03 pm) · 26 replies
Hi my friends and I just purchased gamespace and the mapExporter. None of us can get it to work. I followed the tutorial, saved my scene and then tried to export. gameSpace closed and it created an empty .map file.
It's build 1001, on gamespace 1.5 sp1
Any suggestions, please help!!
It's build 1001, on gamespace 1.5 sp1
Any suggestions, please help!!
About the author
#22
02/11/2005 (4:59 am)
Makes sure all faces on the model are textured with a texture map(default shaders don't get converted), or else it pukes...
#23
So, all faces of the model need to be textured with a texture map?
I clicked on Material Library and chose rough surface, then from the color shader picked wrapped wood. I then dragged the material from the material editor onto each object making up the house. This wrapped each one with the texture. I viewed each face to make sure that the texture was covering each one. I then saved the scene and attempted to export map again, still getting the above errors. (I did the same thing with a simple cube and got the same effect.)
Did I do something incorrectly with the texture application?
Thanks for the help and the fast reply by the way. :)
02/11/2005 (10:29 am)
This is my first attempt at using Gamespace to export a .map file, so I am rather inexperienced. So, all faces of the model need to be textured with a texture map?
I clicked on Material Library and chose rough surface, then from the color shader picked wrapped wood. I then dragged the material from the material editor onto each object making up the house. This wrapped each one with the texture. I viewed each face to make sure that the texture was covering each one. I then saved the scene and attempted to export map again, still getting the above errors. (I did the same thing with a simple cube and got the same effect.)
Did I do something incorrectly with the texture application?
Thanks for the help and the fast reply by the way. :)
#24
-ner
02/11/2005 (9:34 pm)
There's a special texture called "texture map". In the materials list (when you right click the color picker thing for a meterial) it shows up like a purple square with the words "Caligari" written on it. After you click that "Color Shader" to select it, right click it in the "Color" dialg to choose a file.-ner
#25
Thanks.
02/12/2005 (12:01 pm)
I see, seems I have a lot more reading to do. I now managed to export a map file. Now I need to figure out the map2dif thing and study up more on textures.Thanks.
#26
02/13/2005 (11:24 am)
I skipped the map2dif thing and used QuARK, everything is in order now.
Torque 3D Owner Jeremy Hein
I followed the provided tutorial on creating a simple house. I then tagged all of the objects and added a Gamespace texture. Upon clicking Map Export! - I recieved the following error messages and then Gamespace closed/crashed.
I thought that maybe I did something wrong in creating the house, so I tried it again with a simple cube - with the same errors.
Thanks for any help.