Game Development Community

PickSpawnPoint Question

by Nick Zafiris · in Torque Game Engine · 06/01/2004 (2:36 am) · 21 replies

I've read many threads regarding spawning but haven't quite found what I'm looking for.

How can I guarantee that a spawnsphere will never be used twice to spawn a bot? I have problems where 2 or more bots will spawn at one location which results in the inability for them to move, which is logical.

So let's say I have 10 spawnspheres and want to spawn 10 bots. How do I make sure that all 10 spheres are used?

Thanks,

Nick
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#21
06/03/2004 (4:48 pm)
Im looking into classes or something to be able to spawn differnt ai models/functions but got as far as the player.cc, but i am starting over with the rw head first cuz i think its a step or two ahead of me in some areas.
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