Game Development Community

OpenAL on Mac questions (was re: Release_1_2_2 ?)

by Alex Rice · in Torque Game Engine · 05/22/2004 (10:37 pm) · 5 replies

This URL says to use CVS tag "Release_1_2_2"
http://www.garagegames.com/docs/torque/general/ch02s03.php#setupengine.mac.cvs.versionsandtags

These 2 URLS say to use CVS tag "Release_1_2_1"
http://www.garagegames.com/docs/torque.sdk/changelist/
http://www.garagegames.com/docs/torque.sdk/gstarted/cvs.html

Is release_1_2_1 the correct one?

#1
05/22/2004 (10:44 pm)
Release_1_2_2 is the correct tag. The urls at the bottom of your post are from the old documentation.

Did you try it and encounter problems?
#2
05/22/2004 (10:56 pm)
Hi Josh thanks for the quick reply!

Actually I think I did get and compile Release_1_2_2 but can't get audio working with the demo apps (OS X 10.3, OpenAL framework 1.0.12)

I figured I would check my version of the Torque first. But I gather this may be relating to OpenAL being a "moving target" as someone mentioned in the forum. Any tips for getting audio working with the demo on OS X?

BTW I have Orbz on this computer and it plays well incl. audio. But it has the audio frameworks in it's app bundle.

TIA

Alex
#3
05/23/2004 (12:02 am)
Hi Alex,

Glad you're not having CVS problems. There are presently some issues w/ OpenAL on the Mac. Lots of games, Torque and non, are having problems, but we need to figure out what's going on. I will try to take a look at this again next week.
#4
05/23/2004 (6:59 pm)
Josh, here is an observation- maybe it will help you all figuring out OpenAL. I had installed the binary download of OpenAL framework 1.0.12 into /Library/Frameworks. I noticed that when I ran Orbz 2.1, that I got music, but no game sound. I deleted /Libarary/Frameworks/OpenAL.framework, restarted Orbz, and then got music and game sound (back to normal) Weird!
#5
05/23/2004 (10:32 pm)
Yeah, I really have to research exactly how OS X handles OpenAL. As you can see, both older and newer builds of Torque can have issues, and games not based on Torque at all but using OpenAL sometimes have problems too.

I'll post here w/ what, if any, answers I find next week. Any resident Mac/OpenAL experts, please feel free to chime in. :)