LightingPack Documentation "Bug"?
by Stefan Lundmark · in Torque Game Engine · 05/22/2004 (6:12 pm) · 3 replies
The documention refers to a script:
Common/editor/objectBuilderGui.cs
This script does not exist for me anywhere troughout my versions or even the clean build of Torque. I'm halfway trough implementing the LightingPack and this confuses me greatly.
Might be a typo though, but can't find the corrisponding code either.
Common/editor/objectBuilderGui.cs
This script does not exist for me anywhere troughout my versions or even the clean build of Torque. I'm halfway trough implementing the LightingPack and this confuses me greatly.
Might be a typo though, but can't find the corrisponding code either.
About the author
#2
While we're both here, are there any progress with the "sliders and buttons" update for the SGLightpack?
05/23/2004 (9:33 am)
Ah, found the code now.. didn't take into account about fxlight not being installed in my system. Thanks John for a great tool.While we're both here, are there any progress with the "sliders and buttons" update for the SGLightpack?
#3
05/24/2004 (9:50 am)
While we're on the topic of documentation -- don't forget the part about adding the four Lighting Pack files to the Torque Library -- so that map2dif will compile properly!
Torque Owner John Kabus (BobTheCBuilder)
Yep, that's a typo. The script file name should be 'common/editor/objectBuilderGui.gui'. Thanks for catching that I'll update the docs tonight.
-John