Developing without the source
by Dennis Asher · in Torque Game Engine · 05/12/2004 (12:34 pm) · 4 replies
I've purchased Tourque and a couple of model content packs but chose to download the compiled exes and not the source code. Can I create a game at all without the source code? I only need to create a very simple game and hoped I could do it with scripting only. Is this possible? If so is there a tutorial online which covers this?
There are other 3D engines that require only scripting but I want to deploy on Mac as well as PC so Tourque does nicely. If I can develop the game in scripting then I can get an experienced c++ programmer to do the final compile for both platforms (at least that was the plan).
There are other 3D engines that require only scripting but I want to deploy on Mac as well as PC so Tourque does nicely. If I can develop the game in scripting then I can get an experienced c++ programmer to do the final compile for both platforms (at least that was the plan).
#2
My experince so far is that you need the source for alot of reasons and they are spelled resources.
I have found so many of them that I needed for my simple project and is not included in the "demo".
Okey, I am no expert on C++ (far from it) but adding code and compiling is doable for me.
But hey, there is soo much you could do in script then what meets the eye at first glance.
This is a true powerhouse, ignored by alot of people (non-torquers) for some reason.
05/12/2004 (1:38 pm)
As Jarrod states, since you're a bit vague about your goals it's hard giving you a straight answer.My experince so far is that you need the source for alot of reasons and they are spelled resources.
I have found so many of them that I needed for my simple project and is not included in the "demo".
Okey, I am no expert on C++ (far from it) but adding code and compiling is doable for me.
But hey, there is soo much you could do in script then what meets the eye at first glance.
This is a true powerhouse, ignored by alot of people (non-torquers) for some reason.
#3
Is there another download?
05/12/2004 (7:17 pm)
Perhaps I'm missing part of the puzzle ie. the actual torque engine. I've just been to the SuperSimpleTorqueTutorial and it suggests downloading the tutorial, unzipping it then copying the 'torque.exe' file into the directory. I've search my hard drive and I don't have the 'torque.exe' file. I have the torque tools (Max3/Max4 dts exporter, buildWad, map2dif, ms2dtsExporter, texture2bm8 and max2mapExporter) and the demo.exe and related files - these were all that were available as precompiled binaries to download when I purchased the engine.Is there another download?
#4
05/12/2004 (8:15 pm)
Demo.exe is the torque.exe referred to.
Torque Owner Jarrod Roberson
What should be done where is a case by case basis. And since you did not give any specifics then a specific answer can not be given.
there are lots of tutorials on the web just search for them.