Game Development Community

Terrain Picking navigation

by James Sun · in General Discussion · 05/11/2004 (12:52 am) · 2 replies

Anybody konw how to pick a spot on terrain, and have the character walk to that location? This is to replace the standard WASD+Mouse navigation, and instead using mouse to tell the character where on the terrain to walk to. Thanks!

#1
05/11/2004 (3:27 am)
Check out this resource:

www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4146

You can use the pickPoint function to obtain an xyz position of a click, then have a player walk there.

AIPlayer::setMoveDestination()

Or you could go one further, and use AI player path nodes, place down a new node where the mouse was clicked.

Hope this gives you some hints on where to go.
#2
05/11/2004 (5:05 am)
Awesome! Thanks! ToT
I'll take a look at that