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1st Person Shooters

by Kenny Watkins · in Game Design and Creative Issues · 05/09/2004 (10:10 am) · 9 replies

Comming from a teenager, Ide say we need more first person shooters and the like. Why are the rater people so cautios, the first RB6 had blood and bullet holes, it was teen, the new one has blood and thats it, its mature. Just kinda bogles me.

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  • #1
    05/10/2004 (1:05 am)
    I wrote a Haiku to answer you, so here goes...
    As graphics look real
    In this very censored world
    Censors think it real

    They are very dumb!

    Take that, every english teacher who said I couldn't write poems for jack!
    #2
    05/10/2004 (5:59 am)
    I have also written a haiku:

    You see violence.
    You will be a terrorist.
    Rate M for mature.
    #3
    05/10/2004 (6:41 am)
    They are lame! I should be one, so that all games are teen! And the everyone games get banished, for being lame (corection-not all are lame)
    #4
    05/10/2004 (8:37 am)
    Some interresting news... why were there so many criminals long before computer games came around?
    #5
    05/10/2004 (8:47 am)
    Some of us feel that
    Doom 15 is overdone
    We miss Mario.
    #6
    05/12/2004 (8:30 am)
    "Comming from a teenager, Ide say we need more first person shooters and the like."

    Is this sarcasm? 6 out of the top 10 PC games are FPSs, and two of the others are Sims games.
    #7
    05/13/2004 (1:04 am)
    Not more FPS .. I mean there are soo many out there now its impossible to keep up.. and most of them have such boring stories... blow up something, save the world.. Theres only so much blowing up you can do till you get bored.

    I agree, mario was great! even better before it went 3d. Crappy games happen when game companies run out of time developing a kick ass story with puzzles and good music and only end up with one of the above..

    Who agrees?
    #8
    05/13/2004 (1:17 pm)
    More "FPS" games is like saying, "More puzzle games" or "more 3D games." Yeah, there are ZILLIONS out there... but that doesn't mean there's no room for originality or quality in that space. After all, Half Life came out a time when the industry was even more crowded by "me, too" Doom / Quake clones than it is today. There's no question that the crowded genre made PLENTY of room for it. And then Thief and Rainbow Six came out with completely different twists on the genre. While they weren't as big a success as Half Life, the play experience was so very different that they won a substantial section of the market. No One Lives Forever blended some of these experiences together and added yet more new elements into the mix (hiding from cameras, fighting bad guys in free-fall after jumping out of an exploding aircraft, acting as a sniper to protect another character).

    What there isn't much room for is another "me, too!" clone of a current product. Why should I buy a cheesey, low-budget run-and-gun shooter when I can just download the latest Half Life / UT mod and play something even better for free with my older purchase?

    But man... come up with something cool, clever, and original (or at least a solid "spin" on an existing idea) and I'm there.
    #9
    05/13/2004 (11:20 pm)
    Jay:: Yeah, your right. Thought I never noticed the quake/doom market due to the fact I used to hate FPS.. then half life came out and changed everything..
    Its not about copying something that is already out there.. its about making it truley enjoyable for the player...
    duke Nukem 3d was good too.. I never enjoyed quake (1 or 2) it was just boring after a while..