Game Development Community

Player animation max sample files

by David Erenger · in Torque Game Engine · 05/04/2004 (1:23 pm) · 21 replies

Is there a way to get a max file with all the default player anims?

I thinks its realy hard to get my player anims to work correct, it would be great to have a max file so I can have a look at the anims, there names, number of frames, blend or not and so on.

Thanks //David
Page«First 1 2 Next»
#21
05/10/2004 (11:32 am)
Animating a single mesh is tricky? I don't think it is any more difficult than a normal skinned mesh would be for any other purpose.
Page«First 1 2 Next»