Fog problem
by Fritz Myrer · in Torque Game Engine · 05/02/2004 (3:13 pm) · 7 replies
I have got a problem with the fog. DTS objects will get fully fogged when the fog reach them. ( I use HEAD from April 29th ).
A screenshot:
http://saarde.gamemakers.nu/fogprobs.jpg
A screenshot:
http://saarde.gamemakers.nu/fogprobs.jpg
About the author
#2
This problem didn't exist earlier (on my home computer, using Head from Mars 19th).
I understand that the object will get fogged at is center point, as mention in the resource. But this problem seems to be different. The shapes is either completly fogged (white, as in screenshot) or not fogged at all.
05/03/2004 (7:53 am)
Matthew: That is not the problem. As you can see in the screenshot the trees in the demo is fully fogged while the ground is just started to get fogged.This problem didn't exist earlier (on my home computer, using Head from Mars 19th).
I understand that the object will get fogged at is center point, as mention in the resource. But this problem seems to be different. The shapes is either completly fogged (white, as in screenshot) or not fogged at all.
#3
- Brett
05/03/2004 (8:04 am)
Yeah, does seem that the fogging distance scalar is getting messed up. Might want to give that a look-see.- Brett
#4
UPDATE: The fog works with 53.03 but then I get the very few FPS (as talk about in other threads). Tried 56.64 and the FPS was back up but got the same fog result as with 56.72.
05/03/2004 (10:17 am)
It seems the problem is connected to the NVIDIA graphic drivers. We tested on a computer with older drivers (43.54) and it worked fine, but not on my machine with updated drivers (56.72).UPDATE: The fog works with 53.03 but then I get the very few FPS (as talk about in other threads). Tried 56.64 and the FPS was back up but got the same fog result as with 56.72.
#5
05/06/2004 (4:31 am)
Anyone else having this problem ??
#6
05/06/2004 (9:11 am)
I can see the same effect on my machine. I'm also using 56.72, and I don't remember seeing it before updating.
#7
But I am seeing the exact same thing; Objects seem to fog too early.
05/11/2004 (3:40 pm)
Confirmed, got the same issues here. Uh, I'm currently not on the PC with my Torque code, so I can't give you any Nvidia driver numbers. I'm using the latest one as of three weeks ago, though. I'll edit this post once I get home and try it out.But I am seeing the exact same thing; Objects seem to fog too early.
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