Game Development Community

Where do I find this stuff I need

by Romick, Richard · in General Discussion · 05/01/2004 (6:20 pm) · 2 replies

I am forming a game design organization at my college next semester, and I am wondering what is the best software to get. I need image editing, sound, animation and pretty much everything. I've already decided to use torque as the game engine. I need programs that do thier job, yet is free or cheap. Plz help.

#1
05/01/2004 (6:38 pm)
Might want to check out the book: 3D Game Programming All-in-One, by Ken Finney. It's available now. It has a CD with all the tools you'll need to get moving with some basic game design, lots of Torque specific instructions (on the non-licensed end of things, not the C++ code parts), and help on where to find anything the book does not directly give you. Great starter tool!
#2
05/01/2004 (7:30 pm)
1) Microsoft released their compiler for free. You'll have to find an IDE though, see below.

2) For the IDE you have a couple of options:
a) Eclipse, which is mostly java based but still always you to edit in C++
b) Jedit is also another good joice. It was built in java, but don't let that
fool you. It is a fairly powerful editor and is free as well.
c) UltraEdit is a good option as well, but it expires after a short period of time.
I use UltraEdit myself because it has a bunch of features I use everyday.

3) A merging utility comes in handy once in awhile as well. WinMerge is probably your
best bet and is free. There is also another merging program I saw RickO using but
I forget the name of it.

As far as other products are concerned, for image editing Photoshop or Paint Shop Pro seem to be common place, but are also somewhat expensive as well. I can't really speak about sound programs at all.