Game Development Community

Watery textures?

by Tony Lamba · in Artist Corner · 05/01/2004 (8:33 am) · 2 replies

I've been recently building internals with quark. So far i've solve a few issues though there is one item puzzling me.

When I try to make a map I get an error claiming I can not apply more than one watery texture to a single polyheadron. Puzzling. I do not recall doing anything special, except for cloning a few portals. I am not even sure what the meaning of a Watery texture is. I certainly didn't have any water textures either.

#1
05/01/2004 (9:06 am)
The term "watery" is a left over from Quake/half life if I'm not mistaking. It were special textures. Anyway, when you get this message it simply means one of the faces doesn't have a texture applied to it.
#2
05/03/2004 (5:11 pm)
Yep, that shows up for things that have no texture assigned, that is probably your problem.