A New Mmorpg Using Tge
by Samme Ng · in General Discussion · 04/30/2004 (1:06 am) · 46 replies
A new MMORPG using TGE:
www.opusgame.com/modules/news/article.php?storyid=19
It is a Chinese page, you can view the images. ^^
It added water reflection and distortion effect, some better TREE, day/night effects, etc.
www.opusgame.com/modules/news/article.php?storyid=19
It is a Chinese page, you can view the images. ^^
It added water reflection and distortion effect, some better TREE, day/night effects, etc.
#42
I think he was speaking about the new Torque Shader Engine, and if you were going to port your game to the new engine.
06/08/2004 (3:39 am)
"~_~ What is TSE?"I think he was speaking about the new Torque Shader Engine, and if you were going to port your game to the new engine.
#43
06/09/2004 (3:33 am)
What kind of database are you using for your game ? MySQL ? SQLite ?
#44
06/09/2004 (3:36 am)
That will be the choice of the publisher. We support at least MySQL or MSSQL...
#45
Really nice work, congratulations :) Cool water !
How many players can accept your game ?
06/09/2004 (5:57 am)
SammeReally nice work, congratulations :) Cool water !
How many players can accept your game ?
Torque Owner Samme Ng
~_~ What is TSE?
>- Have you test TNL? i think is great for MMO with few implementations
No...
> are you the only prog?
Currently I am the only one programmer....
> Desing doc is started?
Yes... ^^
> Contributors are welcome?
Not sure.....
Regarding the network issue, we use a seperate developed network code to communicate to our server.
I am using the lens flare from the man in this group: Author: Tim "Spock" Newell.