Newbie Q: Clicking on objects?
by Howard Liu · in Torque Game Engine · 09/18/2001 (10:19 am) · 2 replies
Is it possible, from the script, to allow players to click on objects (i.e., 3D objects in the game world, not buttons in the GUI)?
For that matter, how do you enable a player's mouse? I created and enabled a new GUI screen, but there was no mouse cursor available. I think I tried enableMouse(), enableMouseControl() or something like that, but couldn't figure it out (seems like a client side command anyways).
Thanks in advance for any help.
For that matter, how do you enable a player's mouse? I created and enabled a new GUI screen, but there was no mouse cursor available. I think I tried enableMouse(), enableMouseControl() or something like that, but couldn't figure it out (seems like a client side command anyways).
Thanks in advance for any help.
#2
09/19/2001 (2:20 am)
The script functions cursorOn() and cursorOff() will show/hide the cursor. It is possible to use the mouse cursor to select 3D objects in the scene - the World Editor does just this. I would start by cruising through the script code for the World Editor under example/base/editor.
Torque Owner Nelson A. K. Gonsalves
Cant remember exactly.... but its on the scripts of the example app...
about clicking objects... you mean clicking and selecting them? as in the world editor? I also wanna to that... no luck on a quick solution till now.
hope it helped...