Game Development Community

Why sound volume low?

by Virtual Campus · in General Discussion · 04/28/2004 (12:34 pm) · 25 replies

The file I play is plenty loud but in Torque its quiet. i tried changing the volume in audioProfile but no worky.
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#21
06/30/2005 (2:32 pm)
@Jen Smith that's the ticket right there. I'm happy, everything works now!
#22
06/30/2005 (3:11 pm)
But that's not a solution, that's rising the volume from 0.8 to 1.0 :) Sound is still far lower than it's heard in any other program I use (i.e. windowd media player). I'm having the same problem too. And that's no the only one. We also have problems with audio length (somethings audios are cut), but that's another story.

What's the optimal audio format? PCM .wav mono 44Khz 16b? 22Khz? 8b? Does it matter? Does Torque handle better .ogg files?
#23
06/30/2005 (4:02 pm)
My soundblaster audigy LS card also has the issue described by @L Foster,
the control panel slider for hardware audio acceleration must be set to none.

Has anybody with the ability to do it considered patching OpenAL? It is open-source, right?
#24
01/20/2007 (7:14 am)
Jen Smith.
Spot on.
It didn't work at first, but worked like a charm after deleting the prefs.cs file.

Thank you.
#25
01/21/2007 (6:03 pm)
I think it would be a good idea to set all 3 engine builds at 1.0 by default.
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