Game Development Community

Exporting simple shape tutorial

by Steve George · in Torque Game Engine · 04/21/2004 (8:54 pm) · 2 replies

Hi all. Was running through "Simple Shape Tutorial Exporting Shapes from 3D Studio Max: Max2DTS" and all is well except a typo I can't seem to figure out.

In the "Creating detail objects" section. Step 6 states the following
6. Un SimpleShape64 and SimpleShape2 from Start01.

What does this actually mean?

BTW....This really has turned out to be the best 100 bucks i've spent this year :)

#1
04/22/2004 (7:39 am)
I *think* Un = Unlink (I have seen that in other places in that doc)
#2
04/22/2004 (1:49 pm)
Ahh,sounds about right. I'll give it a try tonight.

Thanks,
SG