Game Development Community

Compiling with "free" CLI Visual C++ Toolkit

by Ryan Drew · in Torque Game Engine · 04/20/2004 (12:51 pm) · 5 replies

I'm just wondering if anyone has done this yet, and how if they have.

About the author

Recent Threads


#1
04/20/2004 (1:32 pm)
I am planning on working on this tonight. I have done this sort of thing in the past so I think it would be pretty easy.(famous last words)

There are some questions that I have if the Visual C++ Toolkit contains enough of the core libs to compile Torque. I will see and let everyone know.
#2
04/20/2004 (4:10 pm)
Well after poking around for a few hours I am stuck at this message:

Quote:
fatal error C100 1: INTERNAL COMPILER ERROR
(compiler file 'msc1.cpp', line 1786)
Please choose the Technical Support command on the Visual C++
Help menu, or open the Technical Support help file for more information

Not sure how to fix it.
#3
04/20/2004 (4:23 pm)
Ahh yes, descriptive MS error messages.
#4
04/20/2004 (5:14 pm)
Dan...


this message comes if you are partially or incrementally compiling the code... try to either clean up all intermediate files..or do a complete rebuild....
#5
04/20/2004 (5:16 pm)
Saurav,

I will give that a try.

Thanks,