Transparency
by Priyadarshi Chowdhary · in Torque Game Engine · 04/18/2004 (12:47 am) · 6 replies
I want to apply a .png file to a wall created in worldcraft, of which some part is transparent, but when i run the game the transparent part looks black color.
is transparency supported ? or i am doing some mistake.
is transparency supported ? or i am doing some mistake.
#2
Try to make a "hole" on the wall so that a portal will be created there. Then manually place a textured quad with transparency at the location, if needed... not sure what you're trying to achieve.
04/18/2004 (8:43 am)
Hmmm but a workaround probably exists, no?Try to make a "hole" on the wall so that a portal will be created there. Then manually place a textured quad with transparency at the location, if needed... not sure what you're trying to achieve.
#3
04/18/2004 (9:14 am)
There were a couple of people working on such a beast. Lore has some fences made this way, but I honestly don't know if they are .DIF or .DTS.
#4
I haven't tried this myself but, could this help ??
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4648
The TSE will rock !!
04/18/2004 (9:39 am)
Aren't there a res on getting transparent glass in DIFs ??I haven't tried this myself but, could this help ??
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4648
The TSE will rock !!
#5
photos.yahoo.com/jidijaat
u can check the file in the torque folder
04/18/2004 (9:42 am)
Oh, yes i want to create something like fences, u can see into this URL what i want. if trancparency is not supported then whats the hack for this problem?photos.yahoo.com/jidijaat
u can check the file in the torque folder
#6
04/18/2004 (10:09 am)
Hmm, I would go with .DTS shape on that, probably the best solution...
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