New gameSpace Torque bundle available...
by Michael Arrington · in Torque Game Engine · 04/17/2004 (12:30 am) · 25 replies
Hi all,
Noticed quite a few questions re: gameSpace and exporters. Just wanted to let you know that today Caligari released a specially priced bundle for Torque.
It includes gameSpace1.5, object and map exporters for Torque, and two Caligari training videos (keyframe animation and polygon editing). It's priced at $299 until April 30th - which is the same price as gameSpace by itself.
After that it'll revert to $399 - but the whole bundle is worth $477 so it's still a big discount.
And, yes, I work for the company :) but I'm also a Torque user. Hopefully you guys don't mind the pimpage - it's a good deal and I wanted to make sure everyone knew about it.
Cheers,
Michael Arrington
Noticed quite a few questions re: gameSpace and exporters. Just wanted to let you know that today Caligari released a specially priced bundle for Torque.
It includes gameSpace1.5, object and map exporters for Torque, and two Caligari training videos (keyframe animation and polygon editing). It's priced at $299 until April 30th - which is the same price as gameSpace by itself.
After that it'll revert to $399 - but the whole bundle is worth $477 so it's still a big discount.
And, yes, I work for the company :) but I'm also a Torque user. Hopefully you guys don't mind the pimpage - it's a good deal and I wanted to make sure everyone knew about it.
Cheers,
Michael Arrington
About the author
#22
04/26/2004 (6:19 am)
I have tried with a box, a sphere and a plane, all from the prefabs that comes with the exporter.
#23
04/26/2004 (1:42 pm)
@David: send him a direct email. He just sent out a new one yesterday and probably Caligari has posted it yet. Ted@DigitalFlux.com
#24
04/27/2004 (3:43 am)
OK, thanks. I'v mailed him, still no answer.
#25
04/27/2004 (8:26 am)
Sorry, not much time to talk, I'm out of town at the moment. Dave, when I get a chance, I'll be emailing you the fix... I'm on dial-up(not my own) right now. Should be soon though...
Associate Matt Fairfax
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