Game Development Community

Exporting....

by Rich Andrews · in Torque Game Engine · 04/15/2004 (11:09 am) · 1 replies

Hi my name is rich and I have just aquired the Torque Game Engine and this is my first post to the community!

I have got up to speed with tutorials and suchlike, but i've hit a rock and its exporting.
I am using 3dsmax 3.1
in all the documentation there is mention of ".dle" files used for MAX plugins. I cannot find any files with this extension :( however i did come across ".mk" file extensions.
targets.max2map.mk
targets.max2dts.mk

and help would be grately received in telling me anyhting about exporting from max.
cheers

Rich

#1
04/15/2004 (12:58 pm)
In the first section of the Max2DTS exporter documentation, there is a filepack that includes versions of the max2map.dle for various versions of Max. Unfortunately it looks like the link got messed up with the last doc update, but worry not, it will return very shortly.