Game Development Community

FxFoliageReplicator question

by Chris · in Torque Game Engine · 04/12/2004 (7:58 pm) · 2 replies

Funny, I was just wondering if there was a way to automatically load a massive amount of foliage across an area with putting each one in and I find that function. It's awesome.

I do have a few newb type questions though.

1) I assume it can only be done with flat images and not models? (Be awesome to do the same thing with a forest of trees).

2) Is there a way to have the function handle more than one image and intersperse them throughout the area?

Thanks!

Chris

#1
04/12/2004 (8:00 pm)
1) there is a fxShapeReplicator, I can't say if its in HEAD, but I know its in the resources.

2)I'm not sure, couldnt you just make 2 replicators to do that?
#2
04/12/2004 (9:00 pm)
You could easily tweak the replicator to drop more than one thing, if it doesn't already.