Sphere Mapping
by Jonathan Rose · in Torque Game Engine · 04/11/2004 (10:47 am) · 7 replies
Um... does Torque support sphere mapping? If so... how should I do it ^_^
#2
04/11/2004 (4:26 pm)
I mean... suppose I want to use sphere mapping to make a round surface shiny. Can I use it for that purpose, and if so, how?
#3
04/11/2004 (10:19 pm)
You mean environment mapping?
#5
04/12/2004 (4:07 am)
He means like, sphere-map a metal texture to somethin, then when ur angle of view moves or it moves, the skin shifts around too mand makes it look all shiny.
#6
04/12/2004 (8:02 am)
Yeah, thats it Jacob
#7
IIRC, TGE uses cubemaps for environment mapping
04/12/2004 (8:34 am)
That's called environment mapping using a sphere map :)IIRC, TGE uses cubemaps for environment mapping
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