Game Development Community

I looked up and the site changed

by Kenneth Hibbs · in Torque Game Engine · 04/09/2004 (6:37 pm) · 5 replies

Got home this evening and was going to sit down and do a bit of playing with the game. I had seen different ways of starting the compiled version of

torqueDemo_DEBUG.exe

Such as

\torqueDemo_DEBUG.exe -game fps -mod show

and was going to head back to that web page to review it some more but there no longer seems to be a link to it.

Signed,
A newbie lookin for help.

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#1
04/09/2004 (7:28 pm)
(confused)
#2
04/09/2004 (7:32 pm)
We did recently update our online docs. Maybe the section you were looking at got changed?
#3
04/10/2004 (1:13 am)
Sorry 'bout that. Looks like either someone made the decision to leave that section out of the new docs, or it just accidentally slipped out somehow.

You should still be able to access it @ www.garagegames.com/docs/torque.sdk/gstarted/testapp.html#runapp

This information can also be found in the ReadMe.html file located in the example/demo/ directory of Torque since at least vers 1.2.1.

I will find out Monday whether that section should be in the new docs. :) Apologies for the confusion. Anyway, I'll paste the relevant section below.

-----------------
Command Line Arguments:
torqueDemo [-fullscreen] [-windowed] [-noSound] [-openGL] [-directX] [-voodoo2] [-autoVideo] [-prefs file] [-dedicated] [-mission mission] [-connect address] [-log level] [-mod modName] [-game gameName] [-show shapeFile] [-console] [-jSave file] [-jPlay file] [-jDebug file] [-help] 

 -fullscreen              Run in fullscreen mode 
 -windowed                Run in a window 
 -noSound                 Disable sound 
 -openGL                  Use the OpenGL driver 
 -directX                 Use the DirectX driver <- *Deprecated*
 -voodoo2                 Use the Voodoo2 driver 
 -autoVideo               Autodetect the video driver 
 -prefs                   Load the given config file 
 -dedicated               Run as a dedicated server 
 -mission missionName     Load the given mission. 
 -connect address         Connect to a server 
 -log level               Set the log level = [0,1,2] 
 -mod modName             Load the specified mod 
 -game gameName           Load the specified game, clears all previously loaded mods 
 -show [file.dts]         Start the show mod and optionally load the specified file 
 -console                 Start up a seperate console window 
 -jSave file              Record a journal 
 -jPlay file              Play back a journal 
 -jDebug file             jPlay with a debug break when the journal ends
 -help                    Display this help to the console

Note: for Mac users, command line arguments can be placed in a text file called maccmdline.txt in the example directory.
#4
04/10/2004 (10:36 am)
There is also this FAQ:

[url}http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5073[/url]
#5
04/10/2004 (2:07 pm)
Josh,

Thanks a million. I certainly appreciate it.