Game Development Community

Example character in max

by Neil Boyd · in Torque Game Engine · 04/08/2004 (6:02 pm) · 2 replies

Does anyone have a max file (preferably max 4.2) with a character that will export and work in the torque game demo. My character works in the show tool but I'm having some difficulties with getting it to work in the game (makes the game crash). I have read all the tutes but am still having problems. The max files provided in the shapes>player directory in the torque engine do not contain all the nodes necessary.

A .cfg file relevant for this export would be helpful as well.

If someone was willing to share I'd be extremely grateful.

#1
04/08/2004 (6:21 pm)
I've sort of got mine working now, and will try to post an example max file as soon as I'm done and its working 100%.

If anyone else would like to post a max file as well I'm sure that there would be alot of appreciative beginners like myself.
#2
04/08/2004 (7:51 pm)
Neil, you might want to check out Game Beavers. If you are interested in sharing resources with a community of developers, it's definitely worth a look. Just a quick thought. Of course, I'm not trying to discourage you from sharing your resources here as well. :)