Can I do this simulation??
by Jordi T · in General Discussion · 04/06/2004 (7:44 am) · 1 replies
Hi,
I'm new on this of 3d and I must make a project for the university.The project is about simulation of shocks of vehicles and I dnot know if with the Torque Engine it is possible to be done. The idea is that I can see in my scenario the collision of 2 vehicles with a controlable camera. I want to do that the vehicles follow a way predefined until the collision.
I have cars done in milkshape and also want to prove with 3dStudio.
Can be obtained collisions that seem real of 2 cars?
It is possible that the cars will be deformded because of the collision??
And the scene of the simulation can I also do it in 3dStudio or how can I do?
I'd like to know if it is possible to do all this knowing only a little of
programming and watching the tutorials.
Thank you very much
PD:Sorry for my bad english..
I'm new on this of 3d and I must make a project for the university.The project is about simulation of shocks of vehicles and I dnot know if with the Torque Engine it is possible to be done. The idea is that I can see in my scenario the collision of 2 vehicles with a controlable camera. I want to do that the vehicles follow a way predefined until the collision.
I have cars done in milkshape and also want to prove with 3dStudio.
Can be obtained collisions that seem real of 2 cars?
It is possible that the cars will be deformded because of the collision??
And the scene of the simulation can I also do it in 3dStudio or how can I do?
I'd like to know if it is possible to do all this knowing only a little of
programming and watching the tutorials.
Thank you very much
PD:Sorry for my bad english..
Torque Owner Josh Williams
Default Studio Name
If you just want the cars to bash into each other and bounce accordingly, that is definitely possible. But depending on your definition of "realistic"... things will get very complicated. Again, this is the case no matter what engine solution you might go with.
I would not at all recommend attempting to make a *very realistic* simulation of collision as a beginner.