2 questions about the torque engine
by Alessandro Loureiro · in General Discussion · 04/05/2004 (9:02 am) · 2 replies
Hello to you all :)
I'm not yet a Torque Developer, my starting company is now in a process of colecting donations to buy the game license, we have a project of a MMOG based on tactical battles (Like Shining Force, Vandal hearts, Final Fantasy tactics), But I'd like to ask 2 questions before we embarked on this:
1-) Is it possible to use the Torque SDK to make a Massive Multiplayer Online Game (I'm like 99% sure it can, since it appears to have a very good networking module) but I wanted to hear some confirmation.
2-) This is not absolutely necessary, but is there any mean of The 3D render engine supporting the "cartoon" effect? That would be a kind of cel-shading filter used in newer console games like Zelda the Wind Waker, and Tales of Symphonia. I also saw a similar effect in a new Spiderman Series. Sure, if the source code to the engine is available, everything is possible, but what I'm asking is, did somebody else think of that up to now?
Well, thank you all in advance for reading this, and just in case you'd like to help Moonlight Game Studio to raise the $100 we need to buy the SDK, you can go to www.mlgstudio.co.nr
Thanks again! :)
I'm not yet a Torque Developer, my starting company is now in a process of colecting donations to buy the game license, we have a project of a MMOG based on tactical battles (Like Shining Force, Vandal hearts, Final Fantasy tactics), But I'd like to ask 2 questions before we embarked on this:
1-) Is it possible to use the Torque SDK to make a Massive Multiplayer Online Game (I'm like 99% sure it can, since it appears to have a very good networking module) but I wanted to hear some confirmation.
2-) This is not absolutely necessary, but is there any mean of The 3D render engine supporting the "cartoon" effect? That would be a kind of cel-shading filter used in newer console games like Zelda the Wind Waker, and Tales of Symphonia. I also saw a similar effect in a new Spiderman Series. Sure, if the source code to the engine is available, everything is possible, but what I'm asking is, did somebody else think of that up to now?
Well, thank you all in advance for reading this, and just in case you'd like to help Moonlight Game Studio to raise the $100 we need to buy the SDK, you can go to www.mlgstudio.co.nr
Thanks again! :)
#2
04/05/2004 (9:29 am)
Thank you Josh :) I'm very eager to begin development on this project, I hope I can get the money soon... thanks for the quick reply :)
Torque Owner Josh Williams
Default Studio Name
Yes, it's certainly possible. Many, many people are interested in doing this, and are working on it. There are several resources available on the subject, though you'll need a license to access some of them. For a good list of links on MMOG creation in general, and with Torque specifically, check here
2) (Toon shading)
Yes, this is definitely do-able. You don't even need any major code re-writes. There are several projects currently implementing this look in Torque. The one that comes to mind immediately is Furballz. The creators of this game wrote a couple hints about how they get their particular toon-shade effect, you can see one such comment towards the bottom of this page.
So there ya go. :) Good luck with your endeavor.