Game Development Community

Transparant Textures ARE Opaque in Windowed Mode

by Stefan Lundmark · in Torque Game Engine · 04/05/2004 (4:20 am) · 4 replies

I checked this with the latest non HEAD build.
When you switch to windowed mode, all the textures with transparancy get opaque/greyd out.

This pretty much eliminates Windowed mode in our game, as muzzle flashes and water are all transparent PNG's.

Anyway, just thought I'd throw it out here so it doesnt get lost.

Edit: W00t, heya! They are in fullscreen too. I must have screwed up something :O Disregard this post for now.

Update: I'm going to try a clean rebuild and see what happends.

Update: Didn't work :( Anyone know what'sup? I haven't even touched the graphical part of the source yet.

#1
04/05/2004 (5:01 am)
Also, the binary is 3.2 megabytes large, ain't that a bit small? I haven't removed any code yet, just added some.

I recall that it was 4.7 when I started.. I think. :S
#2
04/05/2004 (5:22 am)
Checked the source code and even did a rebuild of the original code, still the same problem which shows that it has to be in script.

Where is this located?
A employee should move this thread to Private SDK Discussion; Engine btw.. :S
#3
04/05/2004 (8:04 am)
*sigh* I'm going to replace each script by a new one then.
#4
04/07/2004 (11:17 am)
We can't actually move threads, only delete them. ;)