Looking for team members for a space combat sim...
by Jordan Pelovitz · in Jobs · 04/05/2004 (4:00 am) · 0 replies
Hey there everybody :) I'm looking for a programmer to help me out with my game, Nova: The End of Peace. You can access the profile for the game by clicking on my name. Unfortunately, the website is down ATM, so I'll have to fill you in here :)
We're going to be using the Nebula Device, by Radon Labs (www.radonlabs.de). The programmer would have to work quite a bit, no free coasting here. BUT, when the game is released, you will be rewarded fairly, depending on how much work you did. How? Well, there's a chart. Each section of the game development constitutes 100%. When you join, you voulenteer for a certain thing to do. When that thing is completed, you get that percentage added to your total percentage. So that means when the game is released, you get that percentage of the profits. Pretty fair, methinks :)
Anyway, the game is NOT gonna reinvent the WHOLE wheel, and I'm not aiming for it too. Too many super-ambitious games die out simply because they were TOO BIG. I'm hoping this will be different. :)
I already have an artist (myself), and a web designer. All I need right now is a programmer who actually does some stuff :D
Anybody interested? :)
You can view the models that I have done for the game here:
http://img19.photobucket.com/albums/v56/UnknownTarget/Milkshape/?PHPSESSID=52b1fba050a35c3637d5eb0b71327f0f
Thank you for your time! :) I would be glad to answer any questions, so please ask!
We're going to be using the Nebula Device, by Radon Labs (www.radonlabs.de). The programmer would have to work quite a bit, no free coasting here. BUT, when the game is released, you will be rewarded fairly, depending on how much work you did. How? Well, there's a chart. Each section of the game development constitutes 100%. When you join, you voulenteer for a certain thing to do. When that thing is completed, you get that percentage added to your total percentage. So that means when the game is released, you get that percentage of the profits. Pretty fair, methinks :)
Anyway, the game is NOT gonna reinvent the WHOLE wheel, and I'm not aiming for it too. Too many super-ambitious games die out simply because they were TOO BIG. I'm hoping this will be different. :)
I already have an artist (myself), and a web designer. All I need right now is a programmer who actually does some stuff :D
Anybody interested? :)
You can view the models that I have done for the game here:
http://img19.photobucket.com/albums/v56/UnknownTarget/Milkshape/?PHPSESSID=52b1fba050a35c3637d5eb0b71327f0f
Thank you for your time! :) I would be glad to answer any questions, so please ask!