Materials Not showing up
by Benjamin Abernathy · in Torque Game Engine · 03/24/2004 (11:19 am) · 1 replies
Newbie here.
I have created a hovercraft with four very simple materials (not textures): Panel color, Rubber color, steel blades color, and glass. I set the Illum and Add special materials on all of them. While the glass window appears appropriately transparent, none of the material colors show up. In -show mode all I see is a grayish white hovercraft. Am I doing something blatantly wrong? I have placed the model in starter.racing\data\shapes\hovercraft and loaded it into the demo and get the same problem. I'm using MS3D 1.7...could that be a problem? Any help much appreciated.
Thanks,
Ben
I have created a hovercraft with four very simple materials (not textures): Panel color, Rubber color, steel blades color, and glass. I set the Illum and Add special materials on all of them. While the glass window appears appropriately transparent, none of the material colors show up. In -show mode all I see is a grayish white hovercraft. Am I doing something blatantly wrong? I have placed the model in starter.racing\data\shapes\hovercraft and loaded it into the demo and get the same problem. I'm using MS3D 1.7...could that be a problem? Any help much appreciated.
Thanks,
Ben
About the author
Torque Owner Stefan Lundmark
You need a texture for that. How do you think the game would know how to apply the effects? It does not, MS3D knows how to render it, but the game doesnt.. simply because it would take longer to render and isn't applicable.
The effects are re-rendered on each startup, you know.
I hope that is a good explanation :)
Good luck.
/Stefan