A few questions before buying
by Stewart · in Torque Game Engine · 03/22/2004 (5:19 am) · 3 replies
Hi all. I am 90% sure I am purchasing the Torque SDK. I have a few questions that make up the lacking 10%. Any advice is greatly appreciated.
1. Are there any legal issues with using the level editors like Quark, etc. if I were to make/publish a game?
2. On Wildtangent's game site there is a game called SabreWing2. Assuming one had the skills and artwork, on a 0(easy) - 100(forget it) scale, how hard would it be to make a similar project?
3. Could said similar project be done entirely using scripting with no C++?
1. Are there any legal issues with using the level editors like Quark, etc. if I were to make/publish a game?
2. On Wildtangent's game site there is a game called SabreWing2. Assuming one had the skills and artwork, on a 0(easy) - 100(forget it) scale, how hard would it be to make a similar project?
3. Could said similar project be done entirely using scripting with no C++?
#2
2. I'm a lousy programmer and I wasn't very script oriented back when I started 2 months ago. Now I can do some pretty cool stuff, and I still meet people who say "Wow!" which makes it even more fun :)
I'm an artist at heart, and I studied C++ for 50 hours in school, which is not much and didn't cover any graphics API.
You decide wheter you have more skills than that ;) If you do, then you are more than qualified for making a pretty simple game.
03/22/2004 (7:03 am)
1. Nope, not with Quark. But with WorldCraft, there is an issue - I think.2. I'm a lousy programmer and I wasn't very script oriented back when I started 2 months ago. Now I can do some pretty cool stuff, and I still meet people who say "Wow!" which makes it even more fun :)
I'm an artist at heart, and I studied C++ for 50 hours in school, which is not much and didn't cover any graphics API.
You decide wheter you have more skills than that ;) If you do, then you are more than qualified for making a pretty simple game.
#3
3. You may be able to pull it off, but the screenshot I saw had a laser beam.. you'd probably have to edit the projectile code or something to allow lasers, or I think there was a laser coding example here somewhere even...
03/22/2004 (7:09 am)
2. I didn't put much research into it, but after looking at a screenshot, I'd say it would be relatively simple (assuming you had the AI skills and the time to do the whole thing etc). 3. You may be able to pull it off, but the screenshot I saw had a laser beam.. you'd probably have to edit the projectile code or something to allow lasers, or I think there was a laser coding example here somewhere even...
Torque Owner Stefan