video initialization
by Nelson Rush · in Torque Game Engine · 09/09/2001 (1:13 am) · 0 replies
I've seen several locations where video can be initialized. The initialization function in winWindow.cc states that most init routines have been moved to DisplayDevice::init(). But, having looked at that in platformVideo.cc I only see:
What's the appropriate place for initializing smoothing, antialiasing, and the like?
Thanks.
void DisplayDevice::init()
{
smCurrentRes = Resolution( 0, 0, 0 );
smIsFullScreen = false;
}What's the appropriate place for initializing smoothing, antialiasing, and the like?
Thanks.
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