playJournal(jname,[break]);
by Edward Gardner · in Torque Game Engine · 09/08/2001 (8:50 pm) · 2 replies
What is the proper usage of this, to break the journal playback at a particualr point? Is it by time index?
I can create and playback journals, but, I'd like to stop the playback, if possible.
Also, is the a stop recording function for journaling?
I can create and playback journals, but, I'd like to stop the playback, if possible.
Also, is the a stop recording function for journaling?
Torque Owner Tim Gift
During testing it's common practice to journal all test runs. If a test results in a crash, you can use the break option. The break option will cause the engine to issue an int3 when it reaches the last event in the journal. The int3 is issued before the event is processed so that you can trace through the event that resulted in the crash.
The only way to pause a journal is with your debugger.