Game Development Community

Quark error message - what does this mean?

by Adam deGrandis · in Torque Game Engine · 03/18/2004 (5:33 am) · 3 replies

"Successfully opened map file: ./maps/bridge2.map
Parsing mapfile...Error processing entity brushlist on or near line: ./maps/br
idge2.map: 17Error parsing map file: ./maps/bridge2.map"

This is an error message I get when I try and export a bridge I made. Man am I confused.

Can anyone tell me what this means? Im new to quark. thanks all.

About the author

I'm an veteran game artist, teacher, and all around nice guy. Check out my portfolio at adamdegrandis.com.


#1
03/18/2004 (6:01 am)
Ok... simple solution. I chose "Valve 220" as an export type.

This always happens. I struggle with something for 2 days, then i make a post, then i figure it out on my own 30 minutes later. :)
#2
03/18/2004 (10:55 am)
See? Forums can be very cathartic ;)
#3
03/26/2004 (1:56 pm)
Well sometimes just voiceing the problem can help out to. It gives you time to think on how to explain the problem to others (sometimes the answer comes at that point, even as you are writing the article).