Game Development Community

Any luck running under Xcode debugger?

by Anthony Lovell · in Torque Game Engine · 03/16/2004 (11:35 am) · 5 replies

I have been able to run TGE on VC6 and VC7 within the debugger, but my best efforts for the Mac do not work.

Tho I install the demo.app into the example directory , it cannot find main.cs -- presumably because it does not set the cwd to the directory the app is in. Any settings in Xcode to force this that I am missing?

tone

#1
05/26/2004 (7:59 pm)
I'm not sure which settings are wrong, yet. But I'm having the same problem with HEAD. However, debug works fine "stable" release.
#2
05/27/2004 (5:02 pm)
I have not had this problem, so long as I set XCode's default build location to the torque/example folder, it runs fine in the debugger.
#3
05/27/2004 (5:17 pm)
Under "Preferences > Building" my build path is set to "../example". No luck. The debugger will work with the "stable" release but does not work with HEAD.
#4
06/01/2004 (11:55 am)
Weird. I have no idea what could prevent it from being able to run in the debugger. I will mention this to Josh and have him look into it.
#5
06/02/2004 (12:52 pm)
Thanks for pointing this out guys. I will take a look. I'm way behind on Mac stuff since we've been extremely busy with other things. But I intend to devote quite a bit of time exclusively to Mac issues next week. Sorry to put the issue off until then.